| Environments | PYTHON :: EASI :: MODELER |
| Batch Mode | Yes |
| Quick links | Description :: Parameters :: Parameter descriptions :: Details |
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| Name | Type | Length | Value range |
|---|---|---|---|
| Input Points: Input point layer * | Vector port | 1 - 1 | |
| Input Area: Georeferencing bounding area * | GEO port | 1 - 1 | |
| Bitmap: Input bitmap channel or layer | Bitmap port | 0 - 1 | |
| Output Raster: Output raster channel or layer | Raster port | 0 - 1 | |
| Output Arc: Output arc layer | Vector port | 0 - 1 | |
| Z-Value Attribute * | String | 1 - 1 | |
| Function | String | 0 - 1 | Default: Weighted Average |
| Azimuth Angle of Light Source | Float | 0 - 1024 | 0 - 359 Default: 45,90 |
| Zenith Angle of Light Source | Float | 0 - 1024 | 0 - 90 Default: 45,90 |
| Filtering | String | 0 - 1 | Average | Minimum | Maximum | All Points Default: Average |
| Interpolation Method | String | 0 - 1 | Linear | Non-Linear Default: Linear |
| Interpolate Inside Hull Only | String | 0 - 1 | TRUE | FALSE Default: FALSE |
| Pixel X Size | Float | 0 - 1024 | 0.0 - Default: 30.0 |
| Pixel Y Size | Real | 0 - 1024 | 0.0 - Default: 30.0 |
| Output Raster Type | String | 0 - 1 | 8U | 16U | 16S | 32R Default: 32R |
| No Data Value | Float | 0 - 1 | Default: 0.0 |
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Input Points: Input point layer
Specifies the vector segment that contains the Point Layer.
If the projection of the point layer is different from that of the output raster, each point will be reprojected to the raster projection before the calculation is performed
Input Area: Georeferencing bounding area
Specifies the input layer that contains the geoereferencing for the resulting raster layer. This will specify the projection, geographic extents, and the size (pixels/lines) of the resulting raster layer. If this port is not set, the projection of the raster layer will be the same as the point layer. The geographic extents of the raster layer will be determined based on the extents of point layer and the pixel size parameters.
Bitmap: Input bitmap channel or layer
Specifies the channel or layer that contains the bitmap mask used to restrict the region when generating the weighted average. The results will be generated inside the bitmap layer (value 1) and pixels falling outside the bitmap (value 0) will be assigned a "No Data" value.
The bitmap layer also defines the geoereferencing of the output raster, if it is used.
Output Raster: Output raster channel or layer
Specifies the raster image channel to receive converted point layer.
The georeferencing information is defined by either the Input Area or the input bitmap layer, or is calculated using the specified point layer extents and the pixel X/Y size.
Output Arc: Output arc layer
Specifies the output layer that represents the Triangulated Irregular Network (TIN).
Z-Value Attribute
Specifies the attribute (up to 64 characters) to be used to generate the raster.
For example:
fldnme = PixelValue | uses "PixelValue" as field name
Function
Specifies the function to use to generate the raster surface model.
For more information, see the Details section.
Azimuth Angle of Light Source
The Zenith and Azimuth angles are used to determine the direction of the light source, when the specified surface model is Incidence Angle.
The Azimuth is the direction measured in degrees clockwise from North. North has an azimuth of 0 degrees; East has an azimuth of 90 degrees; South has an azimuth of 180 degrees; and West has an azimuth of 270 degrees. Enter a value from 0 to 359.
Zenith Angle of Light Source
The Zenith and Azimuth angles are used to determine the direction of the light source, when the specified surface model is Incidence Angle.
The Zenith Angle is the angle, in degrees, of the ray of light with respect to the vertical. A zenith angle of 0 degrees is in line with the vertical; an angle of 90 degrees indicates dawn or dusk. Enter a value from 0 to 90.
Filtering
Depending on the number of pixels/lines in the output raster, some pixels in the output raster may contain more than one point and, therefore, more than one value. This parameter specifies the policy for filtering these values to define a single value for each pixel.
Interpolation Method
Specifies the interpolation method to use.
Interpolate Inside Hull Only
If TRUE, constrains the surface interpolation to the area defined by the hull. The hull is the outer limit of the point data as defined by the TIN. For aesthetic reasons, it may be desirable to extend the interpolation beyond this limit to the edge of the new raster or bitmap; the output values produced in the area outside of the hull, however, will be unreliable.
Pixel X Size
Specifies the X (horizontal) pixel size, in meters, of the output image. The specified X and Y pixel sizes determine the resolution of the output file. A smaller pixel size results in a larger output file and increases computation time. The default value is 30.0.
Pixel Y Size
Specifies the Y (vertical) pixel size, in meters, of the output image. The specified X and Y pixel sizes determine the resolution of the output file. A smaller pixel size results in a larger output file and increases computation time. The default value is 30.0.
Output Raster Type
Specifies the data type of the output channel to be created.
No Data Value
Specifies the NoData (background) value, of the input file.
All output pixels that did not receive a calculated value are assigned a NoData value. The NoData value must fall within the range of the output raster type.
If this parameter is not specified, the NoData value for each channel defaults to "0.0".
All areas in the input area having the specified NoData value are excluded from processing.
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TININT generates a surface by applying a triangulated irregular network (TIN) to the points in the data layer. When a TIN is applied, the points are joined in a network of triangles, with each point representing the vertex of a triangle. Each vertex of a triangle represents three values: X, Y, and Z. The x and y values are the two-dimensional, locational values of the points. The x-value is an attribute for the point layer; for example, elevation. The area of each resulting triangle forms a plane in the TIN from which a surface can be generated.
The value at each output raster pixel is calculated based on its position on the plane and the values of the points forming the vertices of that plane.
TININT is most appropriate for interval or ratio point data that represents a continuous phenomenon. Continuous phenomena is data that can be measured at a series of locations and is highly applicable to natural phenomena such as temperature, elevation, or rainfall.
Surface Models
Weighted average of z-value: This surface model applies a weight inversely proportional to the distance of the center of the output pixel from the three vertices of the plane.
The Weighted Average function can be used to produce a DEM. To produce a DEM, the Z-Value Field parameter must be expressed in meters.
Slope (%) / Sloper (deg): This surface model calculates the maximum slope. The slope is the change in elevation of a surface and it is expressed as a percentage of the rise over run or in degrees. A value of 0% represents a slope of 0 degrees; a value of 100% represents a slope of 45 degrees. Note that the relationship between percentage and degrees as represented here is non-linear.
The Slope function may be used to analyze precipitation runoff, identify optimal locations for skiing, or identify areas to be avoided when determining siting for new buildings and transportation routes.
Aspect: This surface model calculates the aspect. The aspect is the direction of the steepest slope with respect to North. It is expressed in degrees clockwise from North. A slope facing North has an aspect of 0 degrees; facing East, 90 degrees; facing South, 180 degrees; and facing West, 270 degrees. If it is a flat surface, meaning there is no slope, the aspect has a value of 360 degrees.
Determining the aspect is helpful in analyzing wind exposure or identifying optimal locations, for example, for cultivating crops requiring maximum southern exposure. This function can also be used to determine edge direction.
X-Derivative: This surface model calculates the slope in the East-West, or X-direction. It is expressed as a percentage of the rise over run. A value of 0% represents a slope of 0 degrees; a value of 100% represents a slope of 45 degrees. A negative value indicates a decline; a positive value indicates an incline. Note that the relationship between percentage and degrees as represented here is non-linear.
Y-Derivative: This surface model calculates the slope in the North-South, or Y-direction. It is expressed as a percentage of the rise over run. A value of 0% represents a slope of 0 degrees; a value of 100% represents a slope of 45 degrees. A negative value indicates a decline; a positive value indicates an incline. Note that the relationship between percentage and degrees as represented here is non-linear.
Incidence Angle: This surface model calculates the angle of incidence. The angle of incidence is the angle a ray of light falling on the surface makes with respect to the perpendicular, or the normal, of that surface. For purposes of this function, the light source is considered to be infinitely distant and, therefore, the rays of light are considered to be parallel. The direction of the light source is specified by the user by setting the Azimuth and Zenith angles. The Azimuth is the direction measured in degrees clockwise from North. The Zenith angle is the angle of the ray of light with respect to the vertical. The angle of incidence is expressed in degrees ranging from 0 degrees to 180 degrees. When the angle of incidence is greater than 90 degrees, that point is in shadow; this is referred to as self-shadow. The angle of incidence is 0 degrees when the light source is at a point directly over the perpendicular to the surface.
This function is useful in climate modelling. A map showing the angle of incidence may be used in conjunction with other surface analyses.
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