The GetVertices() method reads the vertex list for the current shape into memory.
define method GetVertices() on VLShape
local Vertex ptr v
if ( this.vertices != NULL ) then
call EFree( this.vertices )
this.vertices = NULL
endif
if ( this.AtEnd != "TRUE" ) then
v = VECGetVertices( this.fd, this.layer, this.shape )
this.numvertices = f$len( v )
this.vertices = v
endif
enddefine
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